JavaScript canvas introduction

Introduction
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What is a canvas
I'm sure you've heard of the term somewhere. canvas through their "2d" context allow drawing 2d graphics using a simple JavaScript api

You can use a canvas to draw text , lines simple shapes, and images
canvas can also be used as a renderer for JavaScript built html5 games "that's were we're going"

Example on canvas
it draws a rectangle on a canvas context black color by default

<html>
<canvas id="canvas"></canvas>
<script type="text/javascript">
        var context = canvas.getContext("2d")
// stroke a 100px square at 0, 0
context.rect(0, 0, 100, 100)
context.stroke()
</script>
</html>

Save and open it in your browser you should see a square on the top right corner of your browse window

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